A new print-css.rocks release is available with support for some new tools: Typeset.sh
A small hint when doing migrations
A common usecase when working with migration related issues in Zope world is:
- writing migration code
- testing the migration code until it work
Usually you test the migration code against a copy of some production ZODB storage. However migration code usually modifies your storage. Here comes demo storage into the game. Any ZODB storage can be wrapped through a demo storage proxy. All changes to the storage will be persistent in memory only and the wrapped storage remains untouched. By doing this you can test you migration code against the copy of the production over and over again without replacing it all the time with a fresh copy. The only thing you have to configure is to modify your ZODB storage configuration and insert <demostorage> around the configuration of your storage to be wrapped.